All existing XNA Creators Club memberships have been migrated to App Hub annual subscriptions: they function as before however, independent game developers can now submit "apps", that is, apps and games to the App Hub for sale or free download in the Windows Phone Marketplace.
Therefore, the focus from Microsoft is now clearly on the Windows Phone.
All App Hub subscribers must activate their account and complete the following registration tasks:
Verify your email address
Subscribers new to the App Hub will need to register an account to verify email address. Existing XNA Creators Club members can simply verify email address from the My Apps page.
Publisher Identity Verification
Developers require a process to authenticate their identity. Identification validation is the process to ensure developers within the Windows Phone Marketplace are authentic. This protects from someone assuming their identity while also maintaining end-user trust.
Important: identity validation must be complete before developers can unlock Windows Phone devices, deploy apps to the phone, and submit to the App Hub for certification testing.
Microsoft partners with GeoTrust whom provide identity verification services. On Microsoft's behalf, GeoTrust will contact the developer during the identity validation process. Developers outside the U.S. are required to complete a GeoTrust form that includes a copy of government issued photo identification and the developer's signature. Once identity is confirmed, GeoTrust will issue a unique digital certificate; the App Hub uses the digital certificate to sign all applications published by the developer.
New subscribers to the App Hub should experience smooth transition here: after verifying email address, GeoTrust will contact the developer and begin the Publisher Identity Verification process.
However, existing XNA Creators Club members may find the Publisher Identity Verification process confusing and frustrating: after verifying email address, the App Hub displays the following message:
This message is misleading and incorrect: as existing XNA Creators Club memberships are migrated to App Hub subscriptions, no new details are sent to GeoTrust. Therefore, GeoTrust has no knowledge of existing members, thus no contact is made. Meanwhile, the developer will wait indefinitely for GeoTrust to contact them, as per the App Hub message!
Fortunately, there is a workaround this issue for existing XNA Creators Club members:
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Unlock your phone
Once publisher identity verification is complete, Windows Phone device(s) can be unlocked:
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Apps can now be deployed to Windows Phone.
Eligibility for Payout
While this step is not required to unlock the device, developers must provide bank and tax information
to ensure payment is made from the sales of apps on Windows Phone Marketplace.
Navigate to Payee Details. For all subscribers, the App Hub currently displays the following message:
New subscribers to the App Hub must submit the relevant Form W-8 tax form to Microsoft.
Pls read this post for more information.
However, existing XNA Creators Club members may find this message very confusing, especially if they have previously submitted Form W-8 and their Xbox LIVE business information status is as follows:
"W8 Form processed. Ready to be paid."
As of the time of this writing, Microsoft has issued the following statement:
I have confirmed with internal authorities that the commerce mechanisms are now integrated. You only need to set up the W8 once for your account, and then it will work for all the technologies supported in the App Hub.
Also, the bottom of the Payee Details page states:
This assumes the VAT identification number is optional. However, developers are currently unable to save their bank and tax information: when the VAT textbox is left blank, the following error is displayed:
Fortunately, Microsoft has acknowledged this issue and confirmed a fix in the next update release.
In conclusion, the App Hub launch has caused much confusion and frustration for developers:
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On a brighter note, there are encouraging signs for games on Windows Phone and paid games are a hit on the device: games occupy the Top 10 slots in the Windows Phone Marketplace; good news for independent game developers whom wish to publish on both Windows Phone and Xbox platforms.
Hopefully the App Hub experience will also improve once these issues have been resolved.
1 comment:
Thanks for this post. I've been wrestling with this ridiculous chicken/egg problem for the last couple of days. Submitting a dummy app is the (stupid but necessary) way to go, I guess :)
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