In 2009, I developed Henway using XNA. The game was approved and published on the Indie Games area of Xbox LIVE Marketplace.
I also setup this blog to highlight some of the issues encountered during XNA game development, potential solutions to these issues, and to provide a general discussion on XNA.
Here is a quick summary of some of the previous discussions on the site:
|
The big news from Microsoft however, is that XNA 4.0 will target the Windows Phone 7 mobile device: provide full 3D graphics support and tight integration with Xbox LIVE Marketplace.
Therefore, independent game code could now target the same marketplace on both a gaming console and mobile device within a single deployable code base. XNA 4.0 could create some very interesting opportunities, difficult to challenge by competitors in the gaming console and mobile device space.
In conclusion, I would like to take a break from regular monthly blog posts to get more info on XNA 4.0 and begin working on the next game project.
If I'm not back in five minutes, just wait longer J