2020 Achievements
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2021 Objectives
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Collaboration
After years of self publishing video game projects, concerns of an over-saturated marketplace and fears that it will soon be impossible to make any progress as an indie developer, it is becoming more apparent that the next phase of independent game development will be powered more by collaboration.
The network effect of working collaboratively, where each person has enhanced access to various networks, may lead to future collaborations which could inevitably perpetuate throughout the indie game community.
Earlier in the year I was fortunate enough to collaborate with some of the coding elements on MARKanoIIId which was awesome and exposed stronger relationships with other developers, pixel artists and musicians.
Discord is great vehicle also to encourage participation as I was fortunate to help test the new Emulicious VS Code plugin for the Master System. I am hopeful experiences like these will broaden to the Sega MegaDrive!
Connection
Another motivation to transition from 8-bit to 16-bit stems from earlier this year Sega Master System project Candy Kid as features were cut due to the constant challenge to stay within the 32KB ROM game code limit.
Fortunately, Candy Kid being a Pacman clone, presents new opportunities to port to the Sega MegaDrive with additional capacity and the possibly to explore a connection between Artificial Intelligence and video games.
Video games are an interesting field of study for many Artificial Intelligence (AI) researchers especially with Pacman because it is simple enough to be understood quickly and does not require powerful machine to run.
One approach could be to train automatic bots to play video games like Pacman via Reinforcement Learning: RL algorithms learn policies that associate good actions to execute in different game states based on reward obtained during the game simulation. Reinforcement Learning has also been used in other domains such as First Person Shooters like Doom.
Therefore, retro game development with Pacman and Doom clones seem like an excellent avenue to pursue with regards to future applications in software with Artificial Intelligence, ML and Reinforcement Learning J